Rockstar's established track record with open-world titles, including GTA IV at 98 and GTA V plus Red Dead Redemption 2 at 97 on Metacritic, sets a high baseline for trader expectations ahead of the November 19 launch on PS5 and Xbox Series X|S. Recent confirmation of the release date, strong pre-order tracking reported by Take-Two, and the start of pre-loads have reinforced confidence that the game will meet its ambitious scope without further delays. The reported November 18 review embargo, with codes already distributed to outlets, positions critic scores as the immediate catalyst that could shift sentiment. High anticipation also introduces scrutiny around performance targets like 30 FPS and technical scale, factors that historically test even polished Rockstar releases in awards and aggregate scoring.
This market will resolve to "Yes" if the Metascore listed on Metacritic for "GTA VI" (https://www.metacritic.com/game/grand-theft-auto-vi/) as of seven days after release, at 10:00 AM ET, is at least the specified value. Otherwise, this market will resolve to "No". For games released on multiple platforms, Metacritic displays a default Metascore, that being the Metascore for the game on the platform for which it has the most critical reviews. For the purposes of this market, the Metascore refers to that of the default platform as of seven days after release at 10:00 AM ET. For the purposes of this market, "release" refers to the game becoming publicly available for purchase or download in the US. Early access, beta versions, other forms of pre-release availability, or leaks will not count as an official release. If the release is only for certain consoles (e.g. PS5 or Xbox Series X/S), it will count. If GTA VI is not released by December 31, 2026, this market will resolve to "No".