Dota 2
123
Team Liquid
OG
運動電子競技遊戲DOTA 2
開始時間
2026-10-25
結束時間
2026-10-25
24小時成交量
$1.7M
總成交量
$1.5M
  • Dota 2:Team Liquid 與 OG 對戰的第 2 局勝者89¢89%
  • 遊戲總數(大/小):2.588¢88%
  • 遊戲 1:兩支隊伍都會擊敗 Roshan 嗎?57¢57%
  • Dota 2:Team Liquid 對戰 OG(BO3)- PARI Universe A 組54¢54%
  • 遊戲 2:會在白天結束嗎?50¢50%
  • 遊戲 2:兩支隊伍都會擊敗 Roshan 嗎?50¢50%
  • 遊戲 3:會在白天結束嗎?50¢50%
  • Total Kills Over/Under 55.5 in Game 2?50¢50%
  • Total Kills Over/Under 60.5 in Game 2?50¢50%
  • Total Kills Over/Under 65.5 in Game 2?50¢50%
  • Total Kills Over/Under 70.5 in Game 2?50¢50%
  • 第 1 場遊戲:有任何玩家會達成 Ultra Kill 嗎?43¢43%

此市場指的是 PARI Universe A 組中 Team Liquid 對上 OG 的 Dota 2 賽事,原定於 2026年10月25日 上午4:00 ET 開賽。 如果 Team Liquid 贏得對上 OG 的比賽,此市場將結算為「Team Liquid」。 如果 OG 贏得對上 Team Liquid 的比賽,此市場將結算為「OG」。 若比賽取消(完全未進行)或以平局結束,此市場將以 50-50 結算。 若比賽延期,則必須改期至不晚於 2026年11月8日 下午11:59 ET 的開始時間(即原定開始時間 2026年10月25日 上午4:00 ET 之後 14 個日曆日)。若截至該期限,最新公布的改期開始時間不晚於該期限,此市場將根據實際進行之比賽結果結算。否則,無論比賽之後是否進行,此市場均將以 50-50 結算。 若賽事已開始但未完成,且其中一隊因對手棄賽、遭取消資格或未出賽而獲勝,此市場將判定為獲勝隊伍。 若賽事因棄賽、取消資格或未出賽而結束(一隊在開賽前退出,另一隊自動獲勝),此市場將判定為 50-50。 此市場的判定依據為來自 https://www.dotabuff.com 的官方資訊。然而,若 https://www.dotabuff.com 未在賽事結束後 2 小時內公布最終結果,則可改用可信報導的共識作為依據,包括影片證據。 若市場所列隊伍名稱與結算來源中的名稱略有出入,此市場將依據實際發生的賽事結算,而非要求名稱完全一致。可辨識的縮寫、其他寫法或錯誤拼法、贊助商標籤、附屬隊伍或學院隊伍的稱號、區域標識,以及輕微的格式差異,均會視為指同一支隊伍,前提是能在相關賽事中清楚且唯一地識別所指的隊伍。若市場所列隊伍名稱與任何參賽隊伍都沒有合理關聯,或該名稱與同一賽事中的另一支隊伍相同,或合理而言可能指向另一支隊伍,以致無法明確判定所指隊伍,此市場將以 50-50 結算。

Team Liquid holds a commanding historical edge over OG, having won the majority of their 30-plus prior meetings, including recent series in 2026. Both squads enter the PARI Universe Group A BO3 at 1-1 after Liquid dropped a 0-2 series to GamerLegion on October 23 while OG fell 0-2 to Team Yandex the following day. Liquid’s higher ENSI ranking and more consistent form against mid-tier opponents contrast with OG’s lower standing and recent inconsistency, though the group’s round-robin format keeps playoff implications tight for both. Rosters remain stable, with no reported injuries or changes affecting lineups ahead of the October 25 matchup.

規則

In the upcoming match between Team Liquid and OG in the PARI Universe Group A, initially scheduled for October 25, 2026 at 4:00 AM ET: This market is about the total kills in Game 1. This market will resolve to "Over" if the total kills in Game 1 is 56 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all), this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 8, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 25, 2026 at 4:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 begins but is not completed, this market will resolve to 50-50. If Game 1 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In Dota 2, a "kill" for markets like team total kills, kill handicap, and interval kills is counted when an enemy hero dies and the game awards a hero kill event to the opposing team's score, which is the number shown on the in-game scoreboard and tracked in scoreboard feeds as team kills. In practical terms, this includes any enemy hero death that increments a team's kill score, regardless of who got the last hit, including situations where the victim dies to creeps, a tower, or neutrals as long as the kill is still credited to the enemy team. It does not include denies, such as killing your own allied units, and it also does not include building or objective destructions like towers, barracks, or Roshan, since those are tracked separately from kills. Assists also do not count as kills, because they are recorded as a separate player stat and multiple players can assist on a single kill.

Dota 2:Team Liquid 對陣 OG(BO3)- PARI Universe A 組

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