CS2
Kết thúc123
Liquid0✕✕–
PARIVISION✓2✓✓–
Ngày bắt đầu
2026-11-03
Ngày kết thúc
2026-11-03
Khối lượng 24h
$2.2M
Tổng khối lượng
$2.2M
  • Map Handicap: PRV (-1.5) vs Liquid (+1.5)100¢100%
  • Map 1 Rounds Handicap: PARIVISION (-3.5) vs Liquid (+3.5)100¢100%
  • Map 2 Total Rounds: Over/Under 21.5100¢100%
  • Map 2 Rounds Handicap: PARIVISION (-3.5) vs Liquid (+3.5)100¢100%
  • Map 1 Total Rounds: Over/Under 18.5100¢100%
  • Counter-Strike: Liquid vs PARIVISION (BO3) - IEM Beijing Group B0¢0%
  • Counter-Strike: Liquid vs PARIVISION - Map 2 Winner0¢0%
  • Counter-Strike: Liquid vs PARIVISION - Map 1 Winner0¢0%
  • Games Total: O/U 2.50¢0%
  • Map 3 Rounds Handicap: PARIVISION (-3.5) vs Liquid (+3.5)50¢50%
  • Map 1 Total Rounds: Over/Under 21.50¢0%
  • Map 2 Rounds Handicap: Liquid (-3.5) vs PARIVISION (+3.5)0¢0%

Team Liquid faces PARIVISION in the IEM Beijing 2026 Group B upper bracket semifinal, a best-of-three where the winner secures a playoff berth. PARIVISION enters as the slight favorite based on stronger recent form, including a 2-1 upset over G2 and series wins against fnatic and BIG, while Liquid reversed a prior loss with a decisive 2-0 sweep of Aurora. PARIVISION holds the slight ranking edge (around 13th versus Liquid’s 18th in VRS) and a head-to-head advantage in prior meetings. Liquid relies on EliGE’s consistency and map pool depth on Mirage and Inferno, but recent inconsistency against stronger sides like FURIA has tempered sentiment. Map vetoes favoring Ancient for PARIVISION and Jame’s AWP impact add key variables in this LAN setting.

Quy tắc

This market refers to the Counter-Strike Upper Bracket Semifinal 2 match between Liquid and PARIVISION in the IEM Beijing Group B, initially scheduled for November 3, 2026 at 9:00 PM ET. This market will resolve to "PARIVISION" if PARIVISION wins 2 or more maps than Liquid in this match. Otherwise, this market will resolve to "Liquid". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 17, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 3, 2026 at 9:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. The match is considered to have begun once live play begins in its first map or game. Warmup rounds and knife rounds do not count as the start of the match. A round forced live because a team did not ready up or resume play within the allotted time does not count as the start of the match if that team forfeits before the next round begins. If the match begins and one team wins due to the opponent's match forfeiture, disqualification, or walkover, the match will count as completed. In that case, any remaining maps required to decide the match, including a map in progress or not yet started, will be counted as won by the winning team. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Counter-Strike: Liquid vs PARIVISION (BO3) - IEM Beijing Group B

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