# of Fortnite losses during Kai and Speed's gaming gauntlet?
gamingCultureIShowSpeedRobloxFortnitestreaming
Start Date
2026-08-20
End Date
2026-08-21
24h Volume
$14K
Total Volume
$14K
  • Will Kai and Speed have less than 20 Fortnite losses during their gauntlet?100¢
  • Will Kai and Speed have between 20 and 29 Fortnite losses during their gauntlet?
  • Will Kai and Speed have between 30 and 39 Fortnite losses during their gauntlet?
  • Will Kai and Speed have between 40 and 49 Fortnite losses during their gauntlet?
  • Will Kai and Speed have between 50 and 59 Fortnite losses during their gauntlet?
  • Will Kai and Speed have between 60 and 69 Fortnite losses during their gauntlet?
  • Will Kai and Speed have 70 or more Fortnite losses during their gauntlet?

Kai Cenat and IShowSpeed have started streaming a gaming gauntlet on August 20, 2026. They will attempt a challenge to play Roblox, win three Rocket League matches, and secure a Victory Royale in a ranked Fortnite match. This market concerns the Fortnite objective only. This market will resolve according to the final value displayed on the Fortnite losses counter on Kai Cenat's official broadcast on Twitch at the time Kai and Speed complete or end the gauntlet. The value displayed on the counter will be used regardless of how it is calculated. It will not matter whether Kai and Speed complete the aforementioned challenge, nor whether they modify the rules of the challenge at any point, including by changing the mode played or adding a player. If no counter is displayed at the time Kai and Speed complete or end the gauntlet, the last value displayed on the counter during the gauntlet will be used. This bracket will resolve to "No" early if the counter displays a value higher than the range of this bracket. If the gauntlet ends or is cancelled, this market will resolve according to the number on the counter at that point. If the gauntlet is still ongoing as of August 31, 2026, 11:59 PM ET, this market will resolve according to the value displayed on the counter at that time. The resolution source for this market will be the Fortnite losses counter displayed on Kai Cenat's official broadcast on Twitch (https://www.twitch.tv/kaicenat).

Traders assign near-certain probability to fewer than 20 Fortnite losses because Kai Cenat and IShowSpeed completed their full gaming gauntlet—including a Victory Royale—in roughly 10–11 hours of continuous streaming on August 20–21. The duo cleared Roblox’s Tower of Hell, secured three consecutive Rocket League wins, and obtained the required Fortnite win without prolonged grinding or tilt-induced setbacks that would inflate losses. Platform dynamics, strong duo coordination, and limited matchmaking variance in the short session produced the low-loss outcome now reflected in the market-implied odds. Only an undisclosed extension of the stream or redefinition of counted losses could realistically alter the result.

# of Fortnite losses during Kai and Speed's gaming gauntlet?