Dota 2
123
Team Liquid
OG
SportsEsportsGamesDota 2
Start Date
2026-10-25
End Date
2026-10-25
24h Volume
$1.7M
Total Volume
$1.5M
  • Dota 2: Team Liquid vs OG - Game 2 Winner83¢83%
  • Games Total: O/U 2.582¢82%
  • Game 1: Both Teams Beat Roshan?57¢57%
  • Dota 2: Team Liquid vs OG (BO3) - PARI Universe Group A51¢51%
  • Game 2: Ends in Daytime?50¢50%
  • Game 3: Ends in Daytime?50¢50%
  • Total Kills Over/Under 55.5 in Game 2?50¢50%
  • Total Kills Over/Under 60.5 in Game 2?50¢50%
  • Total Kills Over/Under 65.5 in Game 2?50¢50%
  • Total Kills Over/Under 70.5 in Game 2?50¢50%
  • Game 1: Both Teams Destroy Barracks?44¢44%
  • Game 1: Any Player Ultra Kill?43¢43%

This market refers to the Dota 2 match between Team Liquid and OG in the PARI Universe Group A, initially scheduled for October 25, 2026 at 4:00 AM ET. This market will resolve to "Team Liquid" if Team Liquid win the match against OG. This market will resolve to "OG" if OG win the match against Team Liquid. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 8, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 25, 2026 at 4:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Team Liquid holds a commanding historical edge over OG, having won the majority of their 30-plus prior meetings, including recent series in 2026. Both squads enter the PARI Universe Group A BO3 at 1-1 after Liquid dropped a 0-2 series to GamerLegion on October 23 while OG fell 0-2 to Team Yandex the following day. Liquid’s higher ENSI ranking and more consistent form against mid-tier opponents contrast with OG’s lower standing and recent inconsistency, though the group’s round-robin format keeps playoff implications tight for both. Rosters remain stable, with no reported injuries or changes affecting lineups ahead of the October 25 matchup.

Rules

In the upcoming match between Team Liquid and OG in the PARI Universe Group A, initially scheduled for October 25, 2026 at 4:00 AM ET: This market is about the total kills in Game 1. This market will resolve to "Over" if the total kills in Game 1 is 56 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all), this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 8, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 25, 2026 at 4:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 begins but is not completed, this market will resolve to 50-50. If Game 1 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In Dota 2, a "kill" for markets like team total kills, kill handicap, and interval kills is counted when an enemy hero dies and the game awards a hero kill event to the opposing team's score, which is the number shown on the in-game scoreboard and tracked in scoreboard feeds as team kills. In practical terms, this includes any enemy hero death that increments a team's kill score, regardless of who got the last hit, including situations where the victim dies to creeps, a tower, or neutrals as long as the kill is still credited to the enemy team. It does not include denies, such as killing your own allied units, and it also does not include building or objective destructions like towers, barracks, or Roshan, since those are tracked separately from kills. Assists also do not count as kills, because they are recorded as a separate player stat and multiple players can assist on a single kill.

Dota 2: Team Liquid vs OG (BO3) - PARI Universe Group A

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