Counter-Strike: Just Players vs ENCE (BO3) - NODWIN Clutch Series Play-In Group A

SportsEsportsGamescounter strike 2
Start Date
2026-08-13
End Date
2026-08-14
24h Volume
$41K
Total Volume
$41K
  • Counter-Strike: Just Players vs ENCE (BO3) - NODWIN Clutch Series Play-In Group A71¢
  • Games Total: O/U 2.5>99¢
  • Counter-Strike: Just Players vs ENCE - Map 1 Winner<1¢
  • Counter-Strike: Just Players vs ENCE - Map 2 Winner>99¢
  • Map Handicap: JustP (-1.5) vs ENCE (+1.5)<1¢
  • Map 1 Total Rounds: Over/Under 21.510¢
  • Map 3 Total Rounds: Over/Under 21.550¢
  • Map 2 Total Rounds: Over/Under 21.590¢
  • Map 3 Total Rounds: Over/Under 24.550¢
  • Map 2 Rounds Handicap: Just Players (-3.5) vs ENCE (+3.5)90¢
  • Map 2 Total Rounds: Over/Under 24.510¢
  • Map 1 Total Rounds: Over/Under 24.510¢

This market refers to the Counter-Strike match between Just Players and ENCE in the NODWIN Clutch Series Play-In Group A, initially scheduled for August 14, 2026 at 1:00 PM ET. This market will resolve to "Just Players" if Just Players win the match against ENCE. This market will resolve to "ENCE" if ENCE win the match against Just Players. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 14, 2026 at 1:00 PM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 21, 2026 at 1:00 PM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Just Players enters the NODWIN Clutch Series Play-In Group A BO3 against ENCE with recent momentum from CCT Europe results, including wins over ARCRED and Enjoy, while the Finnish squad comes off a 1-2 group-stage loss to Enjoy on August 13. ENCE has integrated new roster additions F1KU and kRaSnaL amid ongoing transition, affecting team chemistry in an online European qualifier setting. Map vetoes favor Nuke for ENCE and Ancient for Just Players, with Anubis as the decider, highlighting stylistic and experience gaps in a best-of-three format where CIS-region squads like Just Players have shown competitive map pools against higher-profile opponents.