Counter-Strike: Fire Flux Esports vs OG (BO3) - ESL Challenger League Europe Cup #3 Group D

SportsEsportsGamescounter strike 2
Start Date
2026-08-15
End Date
2026-08-15
24h Volume
$25K
Total Volume
$25K
  • Counter-Strike: Fire Flux Esports vs OG (BO3) - ESL Challenger League Europe Cup #3 Group D38¢
  • Games Total: O/U 2.5>99¢
  • Map Handicap: OG (-1.5) vs Fire Flux Esports (+1.5)<1¢
  • Map 1 Rounds Handicap: OG (-3.5) vs Fire Flux Esports (+3.5)90¢
  • Map 1 Total Rounds: Over/Under 21.510¢
  • Map 2 Rounds Handicap: OG (-3.5) vs Fire Flux Esports (+3.5)10¢
  • Map 2 Total Rounds: Over/Under 21.510¢
  • Map 3 Rounds Handicap: OG (-3.5) vs Fire Flux Esports (+3.5)50¢
  • Map 3 Total Rounds: Over/Under 21.550¢
  • Counter-Strike: Fire Flux Esports vs OG - Map 1 Winner<1¢
  • Counter-Strike: Fire Flux Esports vs OG - Map 2 Winner>99¢
  • Map 1 Rounds Handicap: OG (-9.5) vs Fire Flux Esports (+9.5)10¢

This market refers to the Counter-Strike Decider match between Fire Flux Esports and OG in the ESL Challenger League Europe Cup #3 Group D, initially scheduled for August 15, 2026 at 9:00 AM ET. This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against OG. This market will resolve to "OG" if OG win the match against Fire Flux Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before August 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 15, 2026 at 9:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Fire Flux Esports, a Turkish roster stable since March 2026 with core players including Cizzx, Quality, and zemix, enters this Group D decider after climbing to a July peak of 63rd globally but posting inconsistent recent results in ESEA and Challenger events. OG, drawing on greater organizational experience, sits on mixed form highlighted by a 0-2 loss to BAKS and a 2-0 win over Privateer in the same cup on August 14. Historical head-to-head favors OG, though the current CS2 meta and map pool dynamics could reward Fire Flux's aggressive style in a best-of-three. Both sides face standard European online scheduling factors with no reported roster changes or external disruptions.